Robux board

Merge a Nuke gamepass value and Robux order

For active defense, Quick Lock Cooldown is the cleanest budget buy. For idle merging, Auto Merge and x2 Spawn Speed are stronger. Skip not-for-sale passes until the live shop shows them.

For-sale pass table

Compare only passes the shop currently offers, then match them to your real bottleneck.

  • Auto Merge (199 Robux): Best for players who leave income running and want less manual combining.
  • x2 Spawn Speed (129 Robux): Strong early momentum if your bottleneck is waiting for new bombs.
  • x2 Nuke Health (199 Robux): Defensive value for raid-heavy servers where nukes get pressured often.
  • Quick Nuke Cooldown (99 Robux): Good for active raiders who launch frequently instead of idling.
  • Quick Lock Cooldown (79 Robux): The clearest budget defense pass because base locks are central to the core loop.

Not currently for sale

Treat unavailable passes as inactive until the live shop shows them again.

  • Launch All Nukes!: Skip unless the live shop shows it for sale.
  • Quick Launch Cooldown: Skip unless the live shop shows it for sale.
  • Skip Cooldown [PERM]: Skip unless the live shop shows it for sale.
  • x2 Cash: Skip unless the live shop shows it for sale.

Buy order by play style

Value depends on whether you idle, merge manually, raid, or defend. The safest order follows the problem you experience most.

  • Idle: Auto Merge, then x2 Spawn Speed.
  • Active raider: Quick Nuke Cooldown.
  • Defender: Quick Lock Cooldown, then x2 Nuke Health.
Action route

Use it in game

  1. Decide whether you idle, raid, or defend most.
  2. Open the in-game shop before purchasing.
  3. Buy the pass that fixes your bottleneck.
  4. Run one full merge and raid cycle.
  5. Avoid not-for-sale entries until they return.
FAQ

Player questions

Which Merge a Nuke pass is best for defense?

Quick Lock Cooldown is a strong budget defense option if re-lock timing is your problem.

Which pass helps idle players?

Auto Merge and x2 Spawn Speed help idle or low-attention players keep the merge loop moving.

Is x2 Nuke Health worth it?

It is most useful in raid-heavy servers where your nukes are frequently pressured.

Should I buy not-for-sale passes?

No. Treat unavailable passes as inactive until the in-game shop shows them for sale.

Does Robux replace strategy?

No. Lock timing, merge discipline, and target choice still decide many raids.